Pricing, methods, recruiting, how we’re different from the big suites, and what happens to your data.
Card sorting helps you discover how your users organically group information. Use it when building a new navigation or sitemap from scratch.
Tree testing validates whether users can easily find items within an existing or proposed menu structure.
First click testing reveals where users instinctively click first on a design or screenshot. Use it to evaluate whether buttons, calls to action, and navigation labels are clear and discoverable.
Five second testing measures first impressions by showing participants a design for just five seconds and then asking what they remember. Use it to test visual hierarchy, brand recognition, and messaging clarity before investing in development.
Preference testing presents two or more design options and asks participants to choose their favorite. Use it to settle design debates with real data — you'll get preference scores and optional qualitative feedback explaining why.
Surveys let you collect structured feedback with NPS, star ratings, thumbs up/down, multiple choice, Likert scales, and open text questions. Use them standalone or attach them as pre/post-study questionnaires to any other tool.
Prototype testing lets you test clickable prototypes with real users. Upload screens, define interactive hotspots, and set tasks with start and goal screens. Use it to validate user flows and measure task success rates before writing any code. Integrates directly with Figma (coming soon).
Live website testing gives participants tasks on your actual production website and measures task completion, time-on-task, and abandonment rates. Use it to test real-world usability without staging environments or code changes — just enter a URL and start testing.
Most top research teams combine multiple methods: card sort to build structural models, tree test to validate navigation, first click and five second tests to evaluate designs, preference tests to compare alternatives, prototype and live website tests to validate flows and usability, and surveys to capture context and sentiment throughout the process.
Maze and Lyssna often lead with large integrated panels and broad “research ops” narratives. UserTesting is built for enterprise video research, services, and procurement. UX Metrics is a self-serve user research lab for quantitative and IA work—card sorts, tree tests, first click, and more—with explainable outputs (matrices, paths, agreement), your participants first, and flexible delivery (links, embeds, live site tests).
See how we’re different and our vs Maze, vs Lyssna, and vs UserTesting pages for a method-by-method lens—without dollar-for-dollar pricing claims.
You can also toggle card randomization to ensure there is no ordering bias affecting your results.
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